삼성이 새로 론칭한 S7과 S7 edge에 들어가 있는 그래픽에 Vulkan API가 들어가 있고
매우 혁신적인 것이라고 하는데 전문가님들의 설명 부탁드립니다.
위키 설명은 다음과 같습니다.
Vulkan, initially referred to as "glNext", is a low-overhead, cross-platform 3D graphics and compute API first announced at GDC 2015 by theKhronos Group. The Vulkan API was initially referred to as the "next generation OpenGL initiative" by Khronos, but use of those names were discontinued once the Vulkan name was announced. Vulkan is derived from and built upon components of AMD's MantleAPI, which was donated by AMD to Khronos with the intent of giving Khronos a foundation on which to begin developing a low-level API that they could standardize across the industry, much like OpenGL.
Like OpenGL, Vulkan targets high-performance realtime 3D graphics applications such as games and interactive media across all platforms, and offers higher performance and lower CPU usage, much like Direct3D 12 and Mantle. In addition to its lower CPU usage, Vulkan is also able to better distribute work amongst multiple CPU cores.