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페이트 그랜드 오더 게임의 매출액 때문에 발생한 거네요.
The “Fate/Grand Order” game, run by Sony’s music subsidiary, drove the subsidiary’s increased fiscal-year operating-profit forecast, which now stands at ¥94 billion. The game, released in July 2015, is available in seven markets and has recorded more than 10 million downloads in Japan since the game’s release, said a spokesman at Delightworks Inc., which manages the game with the Sony subsidiary.